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The Australia amusement parks market size was valued at USD 1.67 billion in 2023. The market is further projected to grow at a CAGR of 4.70% between 2024 and 2032, reaching a value of USD 2.53 billion by 2032.
Factors driving the Australia amusement parks market growth include the use of IoT technology to enhance efficiency and guest experiences, rising investments in overhauling old coasters to attract visitors, the adoption of green energy to promote sustainability, and the implementation of cost-effective retractable roofs for water parks to extend operating seasons.
Moreover, the Australia amusement parks market development is rising due to the integration of virtual reality (VR) and augmented reality (AR) to offer immersive experiences, the creation of movie and cartoon-themed attractions to engage visitors, the introduction of personal devices and self-service options to reduce queues, the utilisation of bots for enhanced customer service, and the implementation of touchless and rapid park entrance screening for improved safety and convenience.
Amusement or theme parks, such as Warner Bros Movie World are diversifying their offerings by hosting seasonal events, themed experiences, and collaborations with popular franchises or brands. These special events create excitement, drive attendance during off-peak seasons, boost ticket sales, generate buzz on social media, and create memorable moments for guests.
Water parks, on the other hand, provide aquatic attractions like slides, wave pools, and lazy rivers, offering refreshing and fun water-based activities, especially during hot seasons. They contribute to overall park revenue by attracting visitors seeking water-based entertainment, complementing the offerings of amusement parks. Additionally, adventure parks focus on outdoor activities such as zip lines, ropes courses, and climbing walls, appealing to adrenaline enthusiasts and outdoor adventurers. Zoo parks, combining amusement park elements with wildlife exhibits, cater to families, nature lovers, and animal enthusiasts interested in both entertainment and educational experiences. They offer a blend of entertainment and conservation education.
Australia Amusement Parks Market Report and Forecast 2024-2032 offers a detailed analysis of the market based on the following segments
Market Breakup by Type
Market Breakup by Rides
Market Breakup by Age Group
Market Breakup by Revenue Source
Market Breakup by End Use
Market Breakup by Region
Market players are focused on enhancing customer experiences, introducing innovative attractions, and expanding their offerings to attract a diverse range of visitors.
REPORT FEATURES | DETAILS |
Base Year | 2023 |
Historical Period | 2018-2023 |
Forecast Period | 2024-2032 |
Scope of the Report |
Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:
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Breakup by Type |
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Breakup by Rides |
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Breakup by Age Group |
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Breakup by Revenue Source |
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Breakup by End Use |
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Breakup by Region |
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Market Dynamics |
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Competitive Landscape |
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Companies Covered |
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*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.
1 Preface
2 Report Coverage – Key Segmentation and Scope
3 Report Description
3.1 Market Definition and Outlook
3.2 Properties and Applications
3.3 Market Analysis
3.4 Key Players
4 Key Assumptions
5 Executive Summary
5.1 Overview
5.2 Key Drivers
5.3 Key Developments
5.4 Competitive Structure
5.5 Key Industrial Trends
6 Market Snapshot
7 Opportunities and Challenges in the Market
8 Asia Pacific Amusement Parks Market Overview
8.1 Key Industry Highlights
8.2 Asia Pacific Amusement Parks Historical Market (2018-2023)
8.3 Asia Pacific Amusement Parks Market Forecast (2024-2032)
9 Australia Amusement Parks Market Overview
9.1 Key Industry Highlights
9.2 Australia Amusement Parks Historical Market (2018-2023)
9.3 Australia Amusement Parks Market Forecast (2024-2032)
10 Australia Amusement Parks Market by Type
10.1 Theme Parks
10.1.1 Historical Trend (2018-2023)
10.1.2 Forecast Trend (2024-2032)
10.2 Water Parks
10.2.1 Historical Trend (2018-2023)
10.2.2 Forecast Trend (2024-2032)
10.3 Adventure Parks
10.3.1 Historical Trend (2018-2023)
10.3.2 Forecast Trend (2024-2032)
10.4 Zoo Parks
10.4.1 Historical Trend (2018-2023)
10.4.2 Forecast Trend (2024-2032)
10.5 Others
11 Australia Amusement Parks Market by Rides
11.1 Water Rides
11.1.1 Historical Trend (2018-2023)
11.1.2 Forecast Trend (2024-2032)
11.2 Mechanical Rides
11.2.1 Historical Trend (2018-2023)
11.2.2 Forecast Trend (2024-2032)
11.3 Others
12 Australia Amusement Parks Market by Age Group
12.1 Up to 18 Years
12.1.1 Historical Trend (2018-2023)
12.1.2 Forecast Trend (2024-2032)
12.2 19 to 35 Years
12.2.1 Historical Trend (2018-2023)
12.2.2 Forecast Trend (2024-2032)
12.3 36 to 50 Years
12.3.1 Historical Trend (2018-2023)
12.3.2 Forecast Trend (2024-2032)
12.4 51 to 65 Years
12.4.1 Historical Trend (2018-2023)
12.4.2 Forecast Trend (2024-2032)
12.5 More than 65 Years
12.5.1 Historical Trend (2018-2023)
12.5.2 Forecast Trend (2024-2032)
13 Australia Amusement Parks Market by Revenue Source
13.1 Merchandise
13.1.1 Historical Trend (2018-2023)
13.1.2 Forecast Trend (2024-2032)
13.2 Ticket
13.2.1 Historical Trend (2018-2023)
13.2.2 Forecast Trend (2024-2032)
13.3 Hotels/Resorts
13.3.1 Historical Trend (2018-2023)
13.3.2 Forecast Trend (2024-2032)
13.4 Food and Beverage
13.4.1 Historical Trend (2018-2023)
13.4.2 Forecast Trend (2024-2032)
13.5 Others
14 Australia Amusement Parks Market by End Use
14.1 Kids
14.1.1 Historical Trend (2018-2023)
14.1.2 Forecast Trend (2024-2032)
14.2 Adults
14.2.1 Historical Trend (2018-2023)
14.2.2 Forecast Trend (2024-2032)
15 Australia Amusement Parks Market by Region
15.1 New South Wales
15.1.1 Historical Trend (2018-2023)
15.1.2 Forecast Trend (2024-2032)
15.2 Victoria
15.2.1 Historical Trend (2018-2023)
15.2.2 Forecast Trend (2024-2032)
15.3 Queensland
15.3.1 Historical Trend (2018-2023)
15.3.2 Forecast Trend (2024-2032)
15.4 Australian Capital Territory
15.4.1 Historical Trend (2018-2023)
15.4.2 Forecast Trend (2024-2032)
15.5 Western Australia
15.5.1 Historical Trend (2018-2023)
15.5.2 Forecast Trend (2024-2032)
15.6 Others
16 Market Dynamics
16.1 SWOT Analysis
16.1.1 Strengths
16.1.2 Weaknesses
16.1.3 Opportunities
16.1.4 Threats
16.2 Porter’s Five Forces Analysis
16.2.1 Supplier’s Power
16.2.2 Buyer’s Power
16.2.3 Threat of New Entrants
16.2.4 Degree of Rivalry
16.2.5 Threat of Substitutes
16.3 Key Indicators for Demand
16.4 Key Indicators for Price
17 Competitive Landscape
17.1 Market Structure
17.2 Company Profiles
17.2.1 Brisbane Wheel Pty Ltd
17.2.1.1 Company Overview
17.2.1.2 Product Portfolio
17.2.1.3 Demographic Reach and Achievements
17.2.1.4 Certifications
17.2.2 The Beachouse Australia Pty Ltd
17.2.2.1 Company Overview
17.2.2.2 Product Portfolio
17.2.2.3 Demographic Reach and Achievements
17.2.2.4 Certifications
17.2.3 Luna Park Sydney Pty Limited
17.2.3.1 Company Overview
17.2.3.2 Product Portfolio
17.2.3.3 Demographic Reach and Achievements
17.2.3.4 Certifications
17.2.4 Adventure Park Pty Ltd
17.2.4.1 Company Overview
17.2.4.2 Product Portfolio
17.2.4.3 Demographic Reach and Achievements
17.2.4.4 Certifications
17.2.5 Village Roadshow Theme Parks Pty Ltd
17.2.5.1 Company Overview
17.2.5.2 Product Portfolio
17.2.5.3 Demographic Reach and Achievements
17.2.5.4 Certifications
17.2.6 Others
18 Key Trends and Developments in the Market
List of Key Figures and Tables
1. Asia Pacific Amusement Parks Market: Key Industry Highlights, 2018 and 2032
2. Australia Amusement Parks Market: Key Industry Highlights, 2018 and 2032
3. Australia Amusement Parks Historical Market: Breakup by Type (USD Billion), 2018-2023
4. Australia Amusement Parks Market Forecast: Breakup by Type (USD Billion), 2024-2032
5. Australia Amusement Parks Historical Market: Breakup by Rides (USD Billion), 2018-2023
6. Australia Amusement Parks Market Forecast: Breakup by Rides (USD Billion), 2024-2032
7. Australia Amusement Parks Historical Market: Breakup by Age Group (USD Billion), 2018-2023
8. Australia Amusement Parks Market Forecast: Breakup by Age Group (USD Billion), 2024-2032
9. Australia Amusement Parks Historical Market: Breakup by Revenue Source (USD Billion), 2018-2023
10. Australia Amusement Parks Market Forecast: Breakup by Revenue Source (USD Billion), 2024-2032
11. Australia Amusement Parks Historical Market: Breakup by End Use (USD Billion), 2018-2023
12. Australia Amusement Parks Market Forecast: Breakup by End Use (USD Billion), 2024-2032
13. Australia Amusement Parks Historical Market: Breakup by Region (USD Billion), 2018-2023
14. Australia Amusement Parks Market Forecast: Breakup by Region (USD Billion), 2024-2032
15. Australia Amusement Parks Market Structure
In 2023, the market reached an approximate value of USD 1.67 billion.
The market is expected to grow at a CAGR of 4.70% between 2024 and 2032.
The market is estimated to witness a healthy growth in the forecast period of 2024-2032 to reach USD 2.53 billion by 2032.
The market is being driven due to the adoption of innovative technologies like IoT, virtual reality, and augmented reality to enhance guest experiences, the focus on sustainability through the adoption of green energy practices, the introduction of cost-effective solutions like retractable roofs for water parks to extend operating seasons.
Key trends aiding the market expansion include the implementation of touchless and rapid park entrance screening for improved safety and convenience, rising investments in overhauling old coasters, the creation of movie and cartoon-themed attractions, and the utilisation of personal devices and self-service options to reduce queues.
Regions considered in the market are New South Wales, Victoria, Queensland, Western Australia, and Australian Capital Territory, among others.
Different types of amusement parks are theme parks, water parks, adventure parks, and zoo parks, among others.
Based on age group, the market segmentations include up to 18 years, 19 to 35 years, 36 to 50 years, 51 to 65 years, and more than 65 years.
Merchandise, ticket, hotels/resorts, food and beverage, and other sources are considered in the report.
Key players in the market are Brisbane Wheel Pty Ltd, The Beachouse Australia Pty Ltd, Luna Park Sydney Pty Limited, Adventure Park Pty Ltd, and Village Roadshow Theme Parks Pty Ltd, among others.
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