Reports

Sale

Australia Gaming Console Market

Australia Gaming Console Market Share, Analysis, Forecast: By Type: Home Consoles, Handheld Consoles, Hybrid Consoles, Plug and Play/Retro Consoles; By Product: Play Station, Xbox, Wii U, Others; By Distribution Channel: Offline, Online; By End Use: Personal, Commercial; Regional Analysis; Competitive Landscape; 2024-2032

Australia Gaming Console Market Outlook

The Australia gaming console market size reached USD 419.84 million in 2023. The market is expected to grow at a CAGR of 2.98% between 2024 and 2032, reaching almost USD 539.58 million by 2032.

 

Key Takeaways:

  • As per ABS, in 2022, people aged between 20 to 44 years made up approximately two-fifths of the combined capital city population.
  • Further, Greater Sydney witnessed a younger age distribution in comparison to the rest of the News South Wales.
  • Further, according to ABS, in 2022, Darwin became the youngest capital with a median age of 34.5 years.

 

Rising popularity of video games and evolving gaming demography is expected to aid in the demand for Australia gaming console market

According to the Department of Foreign Affairs and Trade, Australia is home to a rising video game sector. The industry brought in USD 226.5 million in sales in 2021; 22% increase in comparison with 2020, with 83% of that amount coming from foreign markets. The implementation of substantial tax incentives from the federal and provincial levels has been accountable for this rise. With the implementation of the Digital Games Tax Offset (DGTO) in 2022, studios will be able to deduct a third of their qualified expenses.

 

As per the Clearinghouse for Sport (Clearinghouse), which is managed by the National Sport Information Centre (NSIC), 14% more Australians, roughly 81% played video games occasionally in 2023 than in 2022.

 

However, the absence of an international esports regulating body makes it more difficult to identify and control integrity concerns including doping, exploitation, gender inequity, harassment, disruptive behavior, match fixing/corruption, and game age appropriateness.

 

In addition, there is a slow shift in the demography of players. In Australia, the average age of video game players is 35 years old, with almost 50% of them being female.

 

Australia Gaming Console Market

 

Market Segmentation

Australia Gaming Console Market Report and Forecast 2024-2032 offers a detailed analysis of the market based on the following segments:

 

Market Breakup by Type

  • Home Consoles
  • Handheld Consoles
  • Hybrid Consoles
  • Plug and Play/Retro Consoles

 

Market Breakup by Product

  • Play Station
  • Xbox
  • Wii U
  • Others

 

Market Breakup by Distribution Channel

  • Offline
  • Online

 

Market Breakup by End Use

  • Personal
  • Commercial

 

Market Breakup by Region

  • New South Wales
  • Victoria
  • Queensland
  • Australian Capital Territory
  • Western Australia
  • Others

 

The Australia gaming console market key players are Sony Australia Limited, Microsoft Corporation, Nintendo Australia Pty Ltd., Atari, Inc., and ASUSTeK Computer Inc., among others.

 

Key Highlights of the Report

REPORT FEATURES DETAILS
Base Year 2023
Historical Period 2018-2023
Forecast Period 2024-2032
Scope of the Report

Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:

  • Type
  • Product
  • Distribution Channel
  • End Use
  • Region
Breakup by Type
  • Home Consoles
  • Handheld Consoles
  • Hybrid Consoles
  • Plug and Play/Retro Consoles
Breakup by Product
  • Play Station
  • Xbox
  • Wii U
  • Others
Breakup by Distribution Channel
  • Offline
  • Online
Breakup by End Use
  • Personal
  • Commercial
Breakup by Region
  • New South Wales
  • Victoria
  • Queensland
  • Australian Capital Territory
  • Western Australia
  • Others
Market Dynamics
  • SWOT Analysis
  • Porter's Five Forces Analysis
  • Key Indicators for Demand
  • Key Indicators for Price
Competitive Landscape
  • Market Structure
  • Company Profiles
    • Company Overview
    • Product Portfolio
    • Demographic Reach and Achievements
    • Certifications
Companies Covered
  • Sony Australia Limited
  • Microsoft Corporation
  • Nintendo Australia Pty Ltd.
  • Atari, Inc.
  • ASUSTeK Computer Inc.
  • Others

 

*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.

1    Preface  
2    Report Coverage – Key Segmentation and Scope
3    Report Description

    3.1    Market Definition and Outlook
    3.2    Properties and Applications
    3.3    Market Analysis
    3.4    Key Players
4    Key Assumptions
5    Executive Summary

    5.1    Overview
    5.2    Key Drivers    
    5.3    Key Developments
    5.4    Competitive Structure
    5.5    Key Industrial Trends
6    Market Snapshot
7    Opportunities and Challenges in the Market
8    Asia Pacific Gaming Console Market Overview

    8.1    Key Industry Highlights
    8.2    Asia Pacific Gaming Console Historical Market (2018-2023) 
    8.3    Asia Pacific Gaming Console Market Forecast (2024-2032)
9    Australia Gaming Console Market Overview
    9.1    Key Industry Highlights
    9.2    Australia Gaming Console Historical Market (2018-2023) 
    9.3    Australia Gaming Console Market Forecast (2024-2032)
10    Australia Gaming Console Market by Type
    10.1    Home Consoles
        10.1.1    Historical Trend (2018-2023)
        10.1.2    Forecast Trend (2024-2032)
    10.2    Handheld Consoles
        10.2.1    Historical Trend (2018-2023)
        10.2.2    Forecast Trend (2024-2032)
    10.3    Hybrid Consoles
        10.3.1    Historical Trend (2018-2023)
        10.3.2    Forecast Trend (2024-2032)
    10.4    Plug and Play/Retro Consoles
        10.4.1    Historical Trend (2018-2023)
        10.4.2    Forecast Trend (2024-2032)
11    Australia Gaming Console Market by Product
    11.1    Play Station
        11.1.1    Historical Trend (2018-2023)
        11.1.2    Forecast Trend (2024-2032)
    11.2    Xbox
        11.2.1    Historical Trend (2018-2023)
        11.2.2    Forecast Trend (2024-2032)
    11.3    Wii U
        11.3.1    Historical Trend (2018-2023)
        11.3.2    Forecast Trend (2024-2032)
    11.4    Others
12    Australia Gaming Console Market by Distribution Channel
    12.1    Offline
        12.1.1    Historical Trend (2018-2023)
        12.1.2    Forecast Trend (2024-2032)
    12.2    Online
        12.2.1    Historical Trend (2018-2023)
        12.2.2    Forecast Trend (2024-2032)
13    Australia Gaming Console Market by End Use
    13.1    Personal
        13.1.1    Historical Trend (2018-2023)
        13.1.2    Forecast Trend (2024-2032)
    13.2    Commercial
        13.2.1    Historical Trend (2018-2023)
        13.2.2    Forecast Trend (2024-2032)
14    Australia Gaming Console Market by Region
    14.1    New South Wales
        14.1.1    Historical Trend (2018-2023)
        14.1.2    Forecast Trend (2024-2032)
    14.2    Victoria
        14.2.1    Historical Trend (2018-2023)
        14.2.2    Forecast Trend (2024-2032)
    14.3    Queensland
        14.3.1    Historical Trend (2018-2023)
        14.3.2    Forecast Trend (2024-2032)
    14.4    Australian Capital Territory
        14.4.1    Historical Trend (2018-2023)
        14.4.2    Forecast Trend (2024-2032)
    14.5    Western Australia
        14.5.1    Historical Trend (2018-2023)
        14.5.2    Forecast Trend (2024-2032)
    14.6    Others
15    Market Dynamics
    15.1    SWOT Analysis
        15.1.1    Strengths
        15.1.2    Weaknesses
        15.1.3    Opportunities
        15.1.4    Threats
    15.2    Porter’s Five Forces Analysis
        15.2.1    Supplier’s Power
        15.2.2    Buyer’s Power
        15.2.3    Threat of New Entrants
        15.2.4    Degree of Rivalry
        15.2.5    Threat of Substitutes
    15.3    Key Indicator for Price
    15.4    Key Indicator for Demand
16    Value Chain Analysis
17    Trade Data Analysis (HS Code - 950450)

    17.1    Major Importing Countries
        17.1.1    By Volume
        17.1.2    By Value
    17.2    Major Exporting Countries
        17.2.1    By Volume
        17.2.2    By Value
18    Competitive Landscape
    18.1    Market Structure
    18.2    Company Profiles
        18.2.1    Sony Australia Limited  
            18.2.1.1    Company Overview
            18.2.1.2    Product Portfolio
            18.2.1.3    Demographic Reach and Achievements
            18.2.1.4    Certifications
        18.2.2    Microsoft Corporation 
            18.2.2.1     Company Overview
            18.2.2.2    Product Portfolio
            18.2.2.3    Demographic Reach and Achievements
            18.2.2.4    Certifications
        18.2.3    Nintendo Australia Pty Ltd.  
            18.2.3.1    Company Overview
            18.2.3.2    Product Portfolio
            18.2.3.3    Demographic Reach and Achievements
            18.2.3.4    Certifications
        18.2.4    Atari, Inc. 
            18.2.4.1    Company Overview
            18.2.4.2    Product Portfolio
            18.2.4.3    Demographic Reach and Achievements
            18.2.4.4    Certifications
        18.2.5    ASUSTeK Computer Inc. 
            18.2.5.1    Company Overview
            18.2.5.2    Product Portfolio
            18.2.5.3    Demographic Reach and Achievements
            18.2.5.4    Certifications
        18.2.6    Others
19    Key Trends and Developments in the Market

 

List of Key Figures and Tables

1.    Asia Pacific Gaming Console Market: Key Industry Highlights, 2018 and 2032
2.    Australia Gaming Console Market: Key Industry Highlights, 2018 and 2032
3.    Australia Gaming Console Historical Market: Breakup by Type (USD Million), 2018-2023
4.    Australia Gaming Console Market Forecast: Breakup by Type (USD Million), 2024-2032
5.    Australia Gaming Console Historical Market: Breakup by Product (USD Million), 2018-2023
6.    Australia Gaming Console Market Forecast: Breakup by Product (USD Million), 2024-2032
7.    Australia Gaming Console Historical Market: Breakup by Distribution Channel (USD Million), 2018-2023
8.    Australia Gaming Console Market Forecast: Breakup by Distribution Channel (USD Million), 2024-2032
9.    Australia Gaming Console Historical Market: Breakup by End Use (USD Million), 2018-2023
10.    Australia Gaming Console Market Forecast: Breakup by End Use (USD Million), 2024-2032
11.    Australia Gaming Console Historical Market: Breakup by Region (USD Million), 2018-2023
12.    Australia Gaming Console Market Forecast: Breakup by Region (USD Million), 2024-2032
13.    Major Importing Countries by Volume
14.    Major Exporting Countries by Volume
15.    Major Importing Countries by Value
16.    Major Exporting Countries by Value
17.    Australia Gaming Console Market Structure

Key Questions Answered in the Report

The market was valued at USD 419.84 million in 2023.

The market is projected to grow at a CAGR of 2.98% between 2024 and 2032.

The revenue generated from the market is expected to reach USD 539.58 million in 2032.

The market is categorised according to product, which includes play station, Xbox, Wii U, and others.

The key players are Sony Australia Limited, Microsoft Corporation, Nintendo Australia Pty Ltd., Atari, Inc., and ASUSTeK Computer Inc., among others.

Based on the distribution channel, the market is divided into offline and online.

The market is broken down into New South Wales, Victoria, Queensland, Australian Capital Territory, Western Australia, and others.

Purchase Full Report

Mini Report

$ 2199     $1999
  • Selected Sections, One User
  • Printing Not Allowed
  • Email Delivery in PDF
  • Free Limited Customisation
  • Post Sales Analyst Support
  • 50% Discount on Next Update

Single User License

$ 3299     $2999
  • All Sections, One User
  • One Print Allowed
  • Email Delivery in PDF
  • Free Limited Customisation
  • Post Sales Analyst Support
  • 50% Discount on Next Update
most popular

Five User License

$ 4399     $3999
  • All Sections, Five Users
  • Five Prints Allowed
  • Email Delivery in PDF
  • Free Limited Customisation
  • Post Sales Analyst Support
  • 50% Discount on Next Update

Corporate License

$ 5499     $4999
  • All Sections, Unlimited Users
  • Unlimited Prints Allowed
  • Email Delivery in PDF + Excel
  • Free Limited Customisation
  • Post Sales Analyst Support
  • 50% Discount on Next Update

Any Question? Speak With An Analyst

Contact Analyst

View A Sample

Request Sample

Did You Miss Anything, Ask Now

Request Customisation
Why Expert Market Research?

Right People

We are technically excellent, strategic, practical, experienced and efficient; our analysts are hand-picked based on having the right attributes to work successfully and execute projects based on your expectations.

Right Methodology

We leverage our cutting-edge technology, our access to trusted databases, and our knowledge of the current models used in the market to deliver you research solutions that are tailored to your needs and put you ahead of the curve.

Right Price

We deliver in-depth and superior quality research in prices that are reasonable, unmatchable, and shows our understanding of your resource structure. We, additionally, offer attractive discounts on our upcoming reports.

Right Support

Our team of expert analysts are at your beck and call to deliver you optimum results that are customised to meet your precise needs within the specified timeframe and help you form a better understanding of the industry.

NEWSLETTER