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The global online gaming platform solution market is expected to grow at a CAGR of 6.1% between 2024 and 2032, driven by an increase in gaming players and widening penetration of internet services.
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Online gaming describes any electronic game that is played over internet, making it possible for players around the globe to play together. Online gaming platforms solutions incorporate all aspects involved in online gaming. These include the online software products that maintain and support gaming services, online gaming platforms, and software games and applications.
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Based on category, the market can be segmented into platform system and sports betting, among others. On the basis of ownership, the market is divided into public, private/commercial, and public private partnership. By gaming type, the market is categorised into casino, bingo, poker, and live sports, among others. Based on region, the market is divided into North America, Europe, Asia Pacific, Latin America, and Middle East and Africa.
The comprehensive EMR report provides an in-depth assessment of the market based on the Porter's five forces model along with giving a SWOT analysis. The report gives a detailed analysis of the following key players in the global online gaming platform solution market covering their competitive landscape and latest developments like mergers, acquisitions, investments and expansion plans.
The live sport gaming type is expected to dominate the market because of the widespread interest in sports. People are inclined towards watching sports and betting on them which is also promoted through advertisements and sponsorships, fuelling the growth of the market.
Online casinos are growing in popularity, as they offer a convenient alternative to in-person casinos. Improvements in poker and bingo sites are attracting more players towards them, helping in the global online gaming platform solution market growth.
In public private partnership online gaming platform solutions the data and apps are shared between two environments, offering multiple benefits such as flexibility, control, cost effectiveness, and ease of use. Public ownership segment is common, where the online gaming platform is owned by a third-party and delivered online. It requires no maintenance and has high reliability.
Private gaming platforms are owned by one organisation and have more flexibility with greater control. It has a leading market share for online gaming platform solutions as unlike public platforms it is maintained on a private network and one organisation has total control over hardware and software.
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Microgaming founded in 1994 has its headquarter in Douglas, Isle of Man. It is a gambling software company known for developing the world’s first online casino software. It now provides services and platform systems to the leading online gaming brands.
Playtech is a gambling software development company which was established in 1999 and is based out of Douglas, Isle of Man. It develops software for online games such as bingo, poker, casinos, scratch games, live dealer, and mobile games.
International Game Technology Plc founded in 1990 is headquartered in London, United Kingdom. It is a gambling company that designs, manufactures, and exports gambling technologies, gaming equipment, software, and slot machines for high quality gaming experiences.
Other market players include Flutter Entertainment and Scientific Games, BlueOcean Gaming, CDNetworks Inc, SOFTSWISS, Comtrade Gaming, DOCAPOSTE, among others.
REPORT FEATURES | DETAILS |
Base Year | 2023 |
Historical Period | 2018-2023 |
Forecast Period | 2024-2032 |
Scope of the Report |
Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:
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Breakup by Category |
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Breakup by Ownership |
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Breakup by Gaming Type |
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Breakup by Region |
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Market Dynamics |
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Competitive Landscape |
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Companies Covered |
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*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.
1 Preface
2 Report Coverage – Key Segmentation and Scope
3 Report Description
3.1 Market Definition and Outlook
3.2 Properties and Applications
3.3 Market Analysis
3.4 Key Players
4 Key Assumptions
5 Executive Summary
5.1 Overview
5.2 Key Drivers
5.3 Key Developments
5.4 Competitive Structure
5.5 Key Industrial Trends
6 Market Snapshot
6.1 Global
6.2 Regional
7 Opportunities and Challenges in the Market
8 Global Online Gaming Platform Solutions Overview
8.1 Market Overview
8.2 Industry Stakeholders
8.3 Policy and Regulatory Landscape
9 Global Online Gaming Platform Solutions Market Analysis
9.1 Key Industry Highlights
9.2 Global Online Gaming Platform Solutions Historical Market (2018-2023)
9.3 Global Online Gaming Platform Solutions Market Forecast (2024-2032)
9.4 Global Online Gaming Platform Solutions Market by Category
9.4.1 Platform System
9.4.1.1 Market Share
9.4.1.2 Historical Trend (2018-2023)
9.4.1.3 Forecast Trend (2024-2032)
9.4.2 Sports Betting
9.4.2.1 Market Share
9.4.2.2 Historical Trend (2018-2023)
9.4.2.3 Forecast Trend (2024-2032)
9.4.3 Others
9.5 Global Online Gaming Platform Solutions Market by Ownership
9.5.1 Public
9.5.1.1 Market Share
9.5.1.2 Historical Trend (2018-2023)
9.5.1.3 Forecast Trend (2024-2032)
9.5.2 Private/Commercial
9.5.2.1 Market Share
9.5.2.2 Historical Trend (2018-2023)
9.5.2.3 Forecast Trend (2024-2032)
9.5.3 Public Private Partnership
9.5.3.1 Market Share
9.5.3.2 Historical Trend (2018-2023)
9.5.3.3 Forecast Trend (2024-2032)
9.6 Global Online Gaming Platform Solutions Market by Gaming Type
9.6.1 Casino
9.6.1.1 Market Share
9.6.1.2 Historical Trend (2018-2023)
9.6.1.3 Forecast Trend (2024-2032)
9.6.2 Bingo
9.6.2.1 Market Share
9.6.2.2 Historical Trend (2018-2023)
9.6.2.3 Forecast Trend (2024-2032)
9.6.3 Poker
9.6.3.1 Market Share
9.6.3.2 Historical Trend (2018-2023)
9.6.3.3 Forecast Trend (2024-2032)
9.6.4 Live Sports
9.6.4.1 Market Share
9.6.4.2 Historical Trend (2018-2023)
9.6.4.3 Forecast Trend (2024-2032)
9.6.5 Others
9.7 Global Online Gaming Platform Solutions Market by Region
9.7.1 North America
9.7.1.1 Market Share
9.7.1.2 Historical Trend (2018-2023)
9.7.1.3 Forecast Trend (2024-2032)
9.7.2 Europe
9.7.2.1 Market Share
9.7.2.2 Historical Trend (2018-2023)
9.7.2.3 Forecast Trend (2024-2032)
9.7.3 Asia Pacific
9.7.3.1 Market Share
9.7.3.2 Historical Trend (2018-2023)
9.7.3.3 Forecast Trend (2024-2032)
9.7.4 Latin America
9.7.4.1 Market Share
9.7.4.2 Historical Trend (2018-2023)
9.7.4.3 Forecast Trend (2024-2032)
9.7.5 Middle East and Africa
9.7.5.1 Market Share
9.7.5.2 Historical Trend (2018-2023)
9.7.5.3 Forecast Trend (2024-2032)
10 North America Online Gaming Platform Solutions Market Analysis
10.1 United States of America
10.1.1 Market Share
10.1.2 Historical Trend (2018-2023)
10.1.3 Forecast Trend (2024-2032)
10.2 Canada
10.2.1 Market Share
10.2.2 Historical Trend (2018-2023)
10.2.3 Forecast Trend (2024-2032)
11 Europe Online Gaming Platform Solutions Market Analysis
11.1 United Kingdom
11.1.1 Market Share
11.1.2 Historical Trend (2018-2023)
11.1.3 Forecast Trend (2024-2032)
11.2 Germany
11.2.1 Market Share
11.2.2 Historical Trend (2018-2023)
11.2.3 Forecast Trend (2024-2032)
11.3 France
11.3.1 Market Share
11.3.2 Historical Trend (2018-2023)
11.3.3 Forecast Trend (2024-2032)
11.4 Italy
11.4.1 Market Share
11.4.2 Historical Trend (2018-2023)
11.4.3 Forecast Trend (2024-2032)
11.5 Netherlands
11.5.1 Market Share
11.5.2 Historical Trend (2018-2023)
11.5.3 Forecast Trend (2024-2032)
11.6 Sweden
11.6.1 Market Share
11.6.2 Historical Trend (2018-2023)
11.6.3 Forecast Trend (2024-2032)
11.7 Spain
11.7.1 Market Share
11.7.2 Historical Trend (2018-2023)
11.7.3 Forecast Trend (2024-2032)
11.8 Others
12 Asia Pacific Online Gaming Platform Solutions Market Analysis
12.1 China
12.1.1 Market Share
12.1.2 Historical Trend (2018-2023)
12.1.3 Forecast Trend (2024-2032)
12.2 South Korea
12.2.1 Market Share
12.2.2 Historical Trend (2018-2023)
12.2.3 Forecast Trend (2024-2032)
12.3 Australia
12.3.1 Market Share
12.3.2 Historical Trend (2018-2023)
12.3.3 Forecast Trend (2024-2032)
12.4 Others
13 Latin America Online Gaming Platform Solutions Market Analysis
13.1 Brazil
13.1.1 Market Share
13.1.2 Historical Trend (2018-2023)
13.1.3 Forecast Trend (2024-2032)
13.2 Mexico
13.2.1 Market Share
13.2.2 Historical Trend (2018-2023)
13.2.3 Forecast Trend (2024-2032)
13.3 Others
14 Middle East and Africa Online Gaming Platform Solutions Market Analysis
14.1 Egypt
14.1.1 Market Share
14.1.2 Historical Trend (2018-2023)
14.1.3 Forecast Trend (2024-2032)
14.2 South Africa
14.2.1 Market Share
14.2.2 Historical Trend (2018-2023)
14.2.3 Forecast Trend (2024-2032)
14.3 Others
15 Market Dynamics
15.1 SWOT Analysis
15.1.1 Strengths
15.1.2 Weaknesses
15.1.3 Opportunities
15.1.4 Threats
15.2 Porter’s Five Forces Analysis
15.2.1 Supplier’s Power
15.2.2 Buyer’s Power
15.2.3 Threat of New Entrants
15.2.4 Degree of Rivalry
15.2.5 Threat of Substitutes
16 Competitive Landscape
16.1 Market Structure
16.2 Company Profiles
16.2.1 Microgaming
16.2.1.1 Company Overview
16.2.1.2 Product Portfolio
16.2.1.3 Revenue
16.2.1.4 Certifications
16.2.2 Playtech
16.2.2.1 Company Overview
16.2.2.2 Product Portfolio
16.2.2.3 Revenue
16.2.2.4 Certifications
16.2.3 International Game Technology Plc
16.2.3.1 Company Overview
16.2.3.2 Product Portfolio
16.2.3.3 Revenue
16.2.3.4 Certifications
16.2.4 Flutter Entertainment
16.2.4.1 Company Overview
16.2.4.2 Product Portfolio
16.2.4.3 Revenue
16.2.4.4 Certifications
16.2.5 Scientific Games
16.2.5.1 Company Overview
16.2.5.2 Product Portfolio
16.2.5.3 Revenue
16.2.5.4 Certifications
16.2.6 BlueOcean Gaming
16.2.6.1 Company Overview
16.2.6.2 Product Portfolio
16.2.6.3 Demographic Reach and Achievements
16.2.6.4 Certifications
16.2.7 CDNetworks Inc
16.2.7.1 Company Overview
16.2.7.2 Product Portfolio
16.2.7.3 Demographic Reach and Achievements
16.2.7.4 Certifications
16.2.8 SOFTSWISS
16.2.8.1 Company Overview
16.2.8.2 Product Portfolio
16.2.8.3 Demographic Reach and Achievements
16.2.8.4 Certifications
16.2.9 Comtrade Gaming
16.2.9.1 Company Overview
16.2.9.2 Product Portfolio
16.2.9.3 Demographic Reach and Achievements
16.2.9.4 Certifications
16.2.10 DOCAPOSTE
16.2.10.1 Company Overview
16.2.10.2 Product Portfolio
16.2.10.3 Demographic Reach and Achievements
16.2.10.4 Certifications
16.2.11 Others
17 Key Trends and Developments in the Market
List of Key Figures and Tables
1. Global Online Gaming Platform Solution Market: Key Industry Highlights, 2018 and 2032
2. Global Online Gaming Platform Solution Historical Market: Breakup by Category (USD Million), 2018-2023
3. Global Online Gaming Platform Solution Market Forecast: Breakup by Category (USD Million), 2024-2032
4. Global Online Gaming Platform Solution Historical Market: Breakup by Ownership (USD Million), 2018-2023
5. Global Online Gaming Platform Solution Market Forecast: Breakup by Ownership (USD Million), 2024-2032
6. Global Online Gaming Platform Solution Historical Market: Breakup by Gaming Type (USD Million), 2018-2023
7. Global Online Gaming Platform Solution Market Forecast: Breakup by Gaming Type (USD Million), 2024-2032
8. Global Online Gaming Platform Solution Historical Market: Breakup by Region (USD Million), 2018-2023
9. Global Online Gaming Platform Solution Market Forecast: Breakup by Region (USD Million), 2024-2032
10. North America Online Gaming Platform Solution Historical Market: Breakup by Country (USD Million), 2018-2023
11. North America Online Gaming Platform Solution Market Forecast: Breakup by Country (USD Million), 2024-2032
12. Europe Online Gaming Platform Solution Historical Market: Breakup by Country (USD Million), 2018-2023
13. Europe Online Gaming Platform Solution Market Forecast: Breakup by Country (USD Million), 2024-2032
14. Asia Pacific Online Gaming Platform Solution Historical Market: Breakup by Country (USD Million), 2018-2023
15. Asia Pacific Online Gaming Platform Solution Market Forecast: Breakup by Country (USD Million), 2024-2032
16. Latin America Online Gaming Platform Solution Historical Market: Breakup by Country (USD Million), 2018-2023
17. Latin America Online Gaming Platform Solution Market Forecast: Breakup by Country (USD Million), 2024-2032
18. Middle East and Africa Online Gaming Platform Solution Historical Market: Breakup by Country (USD Million), 2018-2023
19. Middle East and Africa Online Gaming Platform Solution Market Forecast: Breakup by Country (USD Million), 2024-2032
20. Global Online Gaming Platform Solution Market Structure.
The market is expected to grow at a CAGR of 6.1% between 2024 and 2032.
The major market drivers are increasing spending power of the users, adoption of smartphones, and increasing platforms in the market.
The key trends of the market are investments in gaming development, digitalisation, and awareness of responsible gaming.
Key market players include Microgaming, Playtech, International Game Technology Plc, Flutter Entertainment, and Scientific Games, BlueOcean Gaming, CDNetworks Inc, SOFTSWISS, Comtrade Gaming, DOCAPOSTE, among others.
Online gaming describes any electronic game that is played over the internet, making it possible for players around the globe to play together or independently.
Online gaming platforms are online software products that maintain and support gaming services such as software games and applications.
The global online gaming platform solution market is segmented based on category, ownership, gaming type, and region.
Based on category, the market can be segmented into platform system, and sports betting, among others.
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