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The global aviation augmented and virtual reality market size attained a value of USD 1.71 billion in 2022. The market is further expected to grow at a CAGR of 56.50% between 2023 and 2028, reaching a value of USD 25.1 billion by 2028.
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Aviation augmented and virtual reality refers to the use of augmented reality (AR) and virtual reality (VR) digital tools in aviation applications. AR and VR provide realistic aviation environments by stimulating different scenarios allowing the crew to learn, test, and practice their flying skills. This method also harmonises the budding pilots with multiple controls of an aircraft to improve their handling, especially during emergency situations.
Based on type, the market is segmented into augmented reality and virtual reality. Augmented reality is further divided based on technology into marker based and non-marker based, while the virtual reality is further bifurcated based on technology into immersive and non-immersive. On the basis of component, the market is classified into hardware, and software and solutions. By function, the market is segmented into training and operation. Based on application, the market is bifurcated into on-board and off-board. By end use, the market is categorised into civil and military. The regional markets for aviation augmented and virtual reality are divided into North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.
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The comprehensive EMR report provides an in-depth assessment of the market based on the Porter's five forces model along with giving a SWOT analysis. The report gives a detailed analysis of the key players in the global aviation augmented and virtual reality market, covering their competitive landscape and latest developments like mergers, acquisitions, investments and expansion plans.
The virtual reality segment, based on type, accounts for a healthy share of the aviation augmented and virtual reality market. Virtual reality provides a multiparticipant atmosphere which facilitates interactions between cabin crew and pilot which enhances coordination, leading to an enhanced flight experience. In addition, this technology provides real-life environment at cost-effective rate. It also enhances decision-making by stimulating dangerous situations without real-life risks. Meanwhile, the augmented reality segment is anticipated to witness a steady growth in the forecast period, owing to the real-time remote guidance offered by experts which can reduce the chances of error during flights.
Based on end use, the civil segment accounts for a significant share in the aviation augmented and virtual reality market. Increasing demand for commercial aircrafts and heavy dependence on aviation augmented and virtual reality to facilitate practical training are the major factors contributing towards the growth of this segment. Increasing number of domestic and international travellers are pushing the safety and quality standards of civil aviation industry, which is further propelling the demand for aviation augmented and virtual reality. Moreover, a digital wave of transformation across the civil aviation sector has brought a change in skill development and training procedures.
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Microsoft Corporation is one of the largest software makers across the globe, offering personal computer software, systems, and applications, cloud-computing services, video games, and consulting services. The company was founded in 1975 and is headquartered Washington, United States.
Google LLC is a subsidiary of Alphabet Inc., which is a leading provider of search and advertising services on the internet. Founded in 1998 and headquartered in California, United States, this company augments the growth of various businesses belonging to diverse fields.
EON Reality, Inc. is a leading software company which develops and markets virtual reality and augmented reality software, catering to the educational demands of universities other academic institutions. The company was established in 1999 and is currently headquartered in California, United States.
Other market players include Jasoren, Honeywell International Inc., Elbit Systems Ltd., Magic Leap, Inc., Bohemia Interactive Simulations, SITA Group, and TAE Aerospace, among others.
REPORT FEATURES | DETAILS |
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Base Year | 2022 |
Historical Period | 2018-2022 |
Forecast Period | 2023-2028 |
Scope of the Report |
Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:
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Breakup by Type |
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Breakup by Component |
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Breakup by Function |
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Breakup by Application |
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Breakup by End Use |
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Breakup by Region |
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Market Dynamics |
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Competitive Landscape |
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Companies Covered |
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*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.
1 Preface
2 Report Coverage – Key Segmentation and Scope
3 Report Description
3.1 Market Definition and Outlook
3.2 Properties and Applications
3.3 Market Analysis
3.4 Key Players
4 Key Assumptions
5 Executive Summary
5.1 Overview
5.2 Key Drivers
5.3 Key Developments
5.4 Competitive Structure
5.5 Key Industrial Trends
6 Market Snapshot
6.1 Global
6.2 Regional
7 Opportunities and Challenges in the Market
8 Global Aviation Augmented and Virtual Reality Market Analysis
8.1 Key Industry Highlights
8.2 Global Aviation Augmented and Virtual Reality Historical Market (2018-2022)
8.3 Global Aviation Augmented and Virtual Reality Market Forecast (2023-2028)
8.4 Global Aviation Augmented and Virtual Reality Market by Type
8.4.1 Augmented Reality
8.4.1.1 Market Share
8.4.1.2 Historical Trend (2018-2022)
8.4.1.3 Forecast Trend (2023-2028)
8.4.1.4 Breakup by Technology
8.4.1.4.1 Marker Based
8.4.1.4.1.1 Market Share
8.4.1.4.1.2 Historical Trend (2018-2022)
8.4.1.4.1.3 Forecast Trend (2023-2028)
8.4.1.4.2 Non-Marker Based
8.4.1.4.2.1 Market Share
8.4.1.4.2.2 Historical Trend (2018-2022)
8.4.1.4.2.3 Forecast Trend (2023-2028)
8.4.2 Virtual Reality
8.4.2.1 Market Share
8.4.2.2 Historical Trend (2018-2022)
8.4.2.3 Forecast Trend (2023-2028)
8.4.2.4 Breakup by Technology
8.4.2.4.1 Immersive
8.4.2.4.1.1 Market Share
8.4.2.4.1.2 Historical Trend (2018-2022)
8.4.2.4.1.3 Forecast Trend (2023-2028)
8.4.2.4.2 Non-Immersive
8.4.2.4.2.1 Market Share
8.4.2.4.2.2 Historical Trend (2018-2022)
8.4.2.4.2.3 Forecast Trend (2023-2028)
8.5 Global Aviation Augmented and Virtual Reality Market by Component
8.5.1 Hardware
8.5.1.1 Market Share
8.5.1.2 Historical Trend (2018-2022)
8.5.1.3 Forecast Trend (2023-2028)
8.5.2 Software and Solutions
8.5.2.1 Market Share
8.5.2.2 Historical Trend (2018-2022)
8.5.2.3 Forecast Trend (2023-2028)
8.6 Global Aviation Augmented and Virtual Reality Market by Function
8.6.1 Training
8.6.1.1 Market Share
8.6.1.2 Historical Trend (2018-2022)
8.6.1.3 Forecast Trend (2023-2028)
8.6.2 Operation
8.6.2.1 Market Share
8.6.2.2 Historical Trend (2018-2022)
8.6.2.3 Forecast Trend (2023-2028)
8.7 Global Aviation Augmented and Virtual Reality Market by Application
8.7.1 On-Board
8.7.1.1 Market Share
8.7.1.2 Historical Trend (2018-2022)
8.7.1.3 Forecast Trend (2023-2028)
8.7.2 Off-Board
8.7.2.1 Market Share
8.7.2.2 Historical Trend (2018-2022)
8.7.2.3 Forecast Trend (2023-2028)
8.8 Global Aviation Augmented and Virtual Reality Market by End Use
8.8.1 Civil
8.8.1.1 Market Share
8.8.1.2 Historical Trend (2018-2022)
8.8.1.3 Forecast Trend (2023-2028)
8.8.2 Military
8.8.2.1 Market Share
8.8.2.2 Historical Trend (2018-2022)
8.8.2.3 Forecast Trend (2023-2028)
8.9 Global Aviation Augmented and Virtual Reality Market by Region
8.9.1 North America
8.9.1.1 Market Share
8.9.1.2 Historical Trend (2018-2022)
8.9.1.3 Forecast Trend (2023-2028)
8.9.2 Europe
8.9.2.1 Market Share
8.9.2.2 Historical Trend (2018-2022)
8.9.2.3 Forecast Trend (2023-2028)
8.9.3 Asia Pacific
8.9.3.1 Market Share
8.9.3.2 Historical Trend (2018-2022)
8.9.3.3 Forecast Trend (2023-2028)
8.9.4 Latin America
8.9.4.1 Market Share
8.9.4.2 Historical Trend (2018-2022)
8.9.4.3 Forecast Trend (2023-2028)
8.9.5 Middle East and Africa
8.9.5.1 Market Share
8.9.5.2 Historical Trend (2018-2022)
8.9.5.3 Forecast Trend (2023-2028)
9 North America Aviation Augmented and Virtual Reality Market Analysis
9.1 United States of America
9.1.1 Market Share
9.1.2 Historical Trend (2018-2022)
9.1.3 Forecast Trend (2023-2028)
9.2 Canada
9.2.1 Market Share
9.2.2 Historical Trend (2018-2022)
9.2.3 Forecast Trend (2023-2028)
10 Europe Aviation Augmented and Virtual Reality Market Analysis
10.1 United Kingdom
10.1.1 Market Share
10.1.2 Historical Trend (2018-2022)
10.1.3 Forecast Trend (2023-2028)
10.2 Germany
10.2.1 Market Share
10.2.2 Historical Trend (2018-2022)
10.2.3 Forecast Trend (2023-2028)
10.3 France
10.3.1 Market Share
10.3.2 Historical Trend (2018-2022)
10.3.3 Forecast Trend (2023-2028)
10.4 Italy
10.4.1 Market Share
10.4.2 Historical Trend (2018-2022)
10.4.3 Forecast Trend (2023-2028)
10.5 Others
11 Asia Pacific Aviation Augmented and Virtual Reality Market Analysis
11.1 China
11.1.1 Market Share
11.1.2 Historical Trend (2018-2022)
11.1.3 Forecast Trend (2023-2028)
11.2 Japan
11.2.1 Market Share
11.2.2 Historical Trend (2018-2022)
11.2.3 Forecast Trend (2023-2028)
11.3 India
11.3.1 Market Share
11.3.2 Historical Trend (2018-2022)
11.3.3 Forecast Trend (2023-2028)
11.4 ASEAN
11.4.1 Market Share
11.4.2 Historical Trend (2018-2022)
11.4.3 Forecast Trend (2023-2028)
11.5 Australia
11.5.1 Market Share
11.5.2 Historical Trend (2018-2022)
11.5.3 Forecast Trend (2023-2028)
11.6 Others
12 Latin America Aviation Augmented and Virtual Reality Market Analysis
12.1 Brazil
12.1.1 Market Share
12.1.2 Historical Trend (2018-2022)
12.1.3 Forecast Trend (2023-2028)
12.2 Argentina
12.2.1 Market Share
12.2.2 Historical Trend (2018-2022)
12.2.3 Forecast Trend (2023-2028)
12.3 Mexico
12.3.1 Market Share
12.3.2 Historical Trend (2018-2022)
12.3.3 Forecast Trend (2023-2028)
12.4 Others
13 Middle East and Africa Aviation Augmented and Virtual Reality Market Analysis
13.1 Saudi Arabia
13.1.1 Market Share
13.1.2 Historical Trend (2018-2022)
13.1.3 Forecast Trend (2023-2028)
13.2 United Arab Emirates
13.2.1 Market Share
13.2.2 Historical Trend (2018-2022)
13.2.3 Forecast Trend (2023-2028)
13.3 Nigeria
13.3.1 Market Share
13.3.2 Historical Trend (2018-2022)
13.3.3 Forecast Trend (2023-2028)
13.4 South Africa
13.4.1 Market Share
13.4.2 Historical Trend (2018-2022)
13.4.3 Forecast Trend (2023-2028)
13.5 Others
14 Market Dynamics
14.1 SWOT Analysis
14.1.1 Strengths
14.1.2 Weaknesses
14.1.3 Opportunities
14.1.4 Threats
14.2 Porter’s Five Forces Analysis
14.2.1 Supplier’s Power
14.2.2 Buyer’s Power
14.2.3 Threat of New Entrants
14.2.4 Degree of Rivalry
14.2.5 Threat of Substitutes
14.3 Key Indicators for Demand
14.4 Key Indicators for Price
15 Competitive Landscape
15.1 Market Structure
15.2 Company Profiles
15.2.1 Microsoft Corporation
15.2.1.1 Company Overview
15.2.1.2 Product Portfolio
15.2.1.3 Demographic Reach and Achievements
15.2.1.4 Certifications
15.2.2 Google LLC
15.2.2.1 Company Overview
15.2.2.2 Product Portfolio
15.2.2.3 Demographic Reach and Achievements
15.2.2.4 Certifications
15.2.3 Jasoren
15.2.3.1 Company Overview
15.2.3.2 Product Portfolio
15.2.3.3 Demographic Reach and Achievements
15.2.3.4 Certifications
15.2.4 Honeywell International Inc.
15.2.4.1 Company Overview
15.2.4.2 Product Portfolio
15.2.4.3 Demographic Reach and Achievements
15.2.4.4 Certifications
15.2.5 Elbit Systems Ltd.
15.2.5.1 Company Overview
15.2.5.2 Product Portfolio
15.2.5.3 Demographic Reach and Achievements
15.2.5.4 Certifications
15.2.6 Magic Leap, Inc.
15.2.6.1 Company Overview
15.2.6.2 Product Portfolio
15.2.6.3 Demographic Reach and Achievements
15.2.6.4 Certifications
15.2.7 Bohemia Interactive Simulations
15.2.7.1 Company Overview
15.2.7.2 Product Portfolio
15.2.7.3 Demographic Reach and Achievements
15.2.7.4 Certifications
15.2.8 SITA Group
15.2.8.1 Company Overview
15.2.8.2 Product Portfolio
15.2.8.3 Demographic Reach and Achievements
15.2.8.4 Certifications
15.2.9 EON Reality, Inc.
15.2.9.1 Company Overview
15.2.9.2 Product Portfolio
15.2.9.3 Demographic Reach and Achievements
15.2.9.4 Certifications
15.2.10 TAE Aerospace
15.2.10.1 Company Overview
15.2.10.2 Product Portfolio
15.2.10.3 Demographic Reach and Achievements
15.2.10.4 Certifications
15.2.11 Others
16 Key Trends and Developments in the Market
List of Key Figures and Tables
1. Global Aviation Augmented and Virtual Reality Market: Key Industry Highlights, 2018 and 2028
2. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by Type (USD Million), 2018-2022
3. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by Type (USD Million), 2023-2028
4. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by Component (USD Million), 2018-2022
5. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by Component (USD Million), 2023-2028
6. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by Function (USD Million), 2018-2022
7. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by Function (USD Million), 2023-2028
8. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by Application (USD Million), 2018-2022
9. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by Application (USD Million), 2023-2028
10. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by End-Use (USD Million), 2018-2022
11. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by End-Use (USD Million), 2023-2028
12. Global Aviation Augmented and Virtual Reality Historical Market: Breakup by Region (USD Million), 2018-2022
13. Global Aviation Augmented and Virtual Reality Market Forecast: Breakup by Region (USD Million), 2023-2028
14. North America Aviation Augmented and Virtual Reality Historical Market: Breakup by Country (USD Million), 2018-2022
15. North America Aviation Augmented and Virtual Reality Market Forecast: Breakup by Country (USD Million), 2023-2028
16. Europe Aviation Augmented and Virtual Reality Historical Market: Breakup by Country (USD Million), 2018-2022
17. Europe Aviation Augmented and Virtual Reality Market Forecast: Breakup by Country (USD Million), 2023-2028
18. Asia Pacific Aviation Augmented and Virtual Reality Historical Market: Breakup by Country (USD Million), 2018-2022
19. Asia Pacific Aviation Augmented and Virtual Reality Market Forecast: Breakup by Country (USD Million), 2023-2028
20. Latin America Aviation Augmented and Virtual Reality Historical Market: Breakup by Country (USD Million), 2018-2022
21. Latin America Aviation Augmented and Virtual Reality Market Forecast: Breakup by Country (USD Million), 2023-2028
22. Middle East and Africa Aviation Augmented and Virtual Reality Historical Market: Breakup by Country (USD Million), 2018-2022
23. Middle East and Africa Aviation Augmented and Virtual Reality Market Forecast: Breakup by Country (USD Million), 2023-2028
24. Global Aviation Augmented and Virtual Reality Market Structure
The market reached a value of USD 1.71 billion in 2022.
The market is estimated to grow at a CAGR of 56.50% between 2023 and 2028.
The market is estimated to witness a healthy growth in the forecast period of 2023-2028 to reach a value of USD 25.1 billion by 2028.
The increasing adoption of aviation augmented and virtual reality to improve pilot preparedness and flight safety, rising applications in the military sector, and increasing investments by aviation authorities to curb the cases of errors are the major drivers of the market.
The key trends in the market include advancements in augmented and virtual reality, increasing induction of light combat aircrafts and fighter jets in air forces of strong sovereign military powers and rapid digitalisation in the aviation sector.
Hardware, and software and solutions are the primary components of aviation augmented and virtual reality in the market.
Training and operation are the different functions of aviation augmented and virtual reality.
Microsoft Corporation, Google LLC, Jasoren, Honeywell International Inc., Elbit Systems Ltd., Magic Leap, Inc., Bohemia Interactive Simulations, SITA Group, EON Reality, Inc., and TAE Aerospace, among others, are the key players in the aviation augmented and virtual reality market, according to the report.
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