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Global Sports Technology Market: By Sport Type: Indoor Sports, Outdoor Sports; By Technology: Artificial Intelligence/Machine Learning (AI/ML), Others; By Sports; By Components; By Application; By End Use; Regional Analysis; Historical Market and Forecast (2016-2026); Competitive Landscape; Industry Events and Developments

Global Sports Technology Market Outlook

The global sports technology market attained a value of USD 9.3 billion in 2020. The market is further expected to grow in the forecast period of 2021-2026 at a CAGR of 19.23% to reach USD 26.7 billion by 2026.

 

Global Sports Technology Market

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The market is being driven by the considerable improvement in audience engagement, rising sports events, online and offline, and the increasing demand for data-driven decisions and operations.

 

Properties and Applications

Sports technology is the man-made means, which are developed to help humans attain their interests or goals, which are sport-based. It also helps athletes improve their training and competitive surroundings, to enhance their overall athletic performance.

 

Global Sports Technology Market By End Use

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The market is segmented based on sport types, technology, sports, components, applications, and end-uses.

Based on sport types, the sports technology market is divided into:

  • Indoor Sports
  • Outdoor Sports

Based on technology, the sports technology market is segmented into:

Based on sports, the industry is categorised into:

  • Soccer 
  • Baseball 
  • Basketball 
  • Ice Hockey 
  • American Football/Rugby 
  • Tennis 
  • Cricket 
  • Golf 
  • Esports 
  • Others

Based on components, the industry is divided into:

  • Software
  • On-Premise
  • Cloud
  • Wearable Devices and Sports Equipment
  • Services
  • Training and Implementation
  • Support and Maintenance
  • Managed/Outsourced Services

Based on application, the industry is divided into:

  • Tracking
  • Decision Making 
  • Analytics and Statistics
  • Tactics and Simulation
  • Training
  • Game Performance Analysis
  • Team Analysis and Management
  • Injury and Health Analysis

Based on end-uses, the industry is divided into:

  • Coaches
  • Clubs
  • Leagues
  • Sports Associations
  • Others

North America, Latin America, Europe, the Middle East and Africa, and the Asia Pacific are the major regional market in the market.

 

Global Sports Technology Market By Region

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Market Analysis

The global sports technology market is being driven by the substantial improvement in audience engagement, increasing sports events, online and offline, and the soaring demand for data-driven decisions and operations. In 2020, the smart stadium represented the largest segment of the sports technology market. Basketball is the rapidly growing segment in the sports technology market. Several wearables technology companies are working towards providing new and insightful data points and automating data analysis.

 

Competitive Landscape

The report presents a detailed analysis of the following key players in the global sports technology market, looking into their capacity, competitive landscape, and latest developments like capacity expansions, plant turnarounds, and mergers and acquisitions:

  • IBM [NYSE: IBM] 
  • Telefonaktiebolaget LM Ericsson  
  • Cisco 
  • Fujitsu 
  • SAP SE 
  • Oracle 
  • NEC Corporation 
  • LG Electronics [LG Corp]
  • Samsung
  • Fitbit, Inc. 
  • Apple 
  • Garmin Ltd. 
  • Sony Corporation 
  • Panasonic Corporation 
  • Others

The EMR report gives an in-depth insight into the industry by providing a SWOT analysis as well as an analysis of Porter’s Five Forces model.

 

REPORT FEATURES DETAILS
Base Year 2020
Historical Period 2016-2020
Forecast Period 2021-2026
Scope of the Report Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment- Sport Type, Technology, Sports, Components, Application, End Use, Region
Breakup by Sport Type Indoor Sports, Outdoor Sports
Breakup by Technology Artificial Intelligence/Machine Learning (AI/ML), Internet of Things (IoT), Augmented Reality/Virtual Reality (AR/VR)
Breakup by Sports Soccer, Baseball, Basketball, Ice Hockey, American Football/Rugby, Tennis, Cricket, Golf, Esports, Others
Breakup by Components Software, Wearable Devices & Sports Equipment, Services
Breakup by Application Tracking, Decision Making, Analytics and Statistics, Tactics and Simulation, Training, Game Performance Analysis, Team Analysis & Management, Injury and Health Analysis
Breakup by End Use Coaches, Clubs, Leagues, Sports Associations, Others
Breakup by Region North America, Europe, Asia Pacific, Latin America, Middle East and Africa
Market Dynamics SWOT, Porter's Five Forces, EMR’s Key Indicators for Price and Demand
Competitive Landscape Market Structure, Company Profiles- Company Overview, Product Portfolio, Demographic Reach and Achievements, Certifications
Companies Covered IBM [IBM (NYSE)], Telefonaktiebolaget LM Ericsson [ERIC-B (STO)], Fujitsu [6702 (TYO)],
SAP SE [SAP (ETR)], Oracle [ORCL (NYSE)], NEC Corporation [6701 (TYO)],
Fitbit, Inc. [FIT (NYSE)], Fitbit, Inc. [FIT (NYSE)], Apple [AAPL (NASDAQ)], Garmin Ltd. [GRMN (NASDAQ)], Others
Report Price and Purchase Option Explore our purchase options that are best suited to your resources and industry needs.
Delivery Format Delivered as an attached PDF and Excel through email, with an option of receiving an editable PPT, according to the purchase option.

 

Key Questions Answered in the Market Report

  • How has the global sports technology market performed in the previous years (2016-2020)?
  • What is the forecast assessment of the industry for 2021-2026?
  • What are the major drivers in the historical (2016-2020) and forecast (2021-2026) periods?
  • What are the major constraints in the historical (2016-2020) and forecast (2021-2026) periods?
  • What are the major price indicators of the global market?
  • What are the major demand indicators of the global market?
  • What are the price trends of sports technology in the global market?
  • What are the import and export trends in the global sports technology market?
  • Who are the top importers and exporters of sports technology in the industry globally?
  • Who are the key manufacturers of sports technology in the global market?
  • What is the degree of competition in the global market?
  • What are the major events and developments taking place within the global industry?

*We at Expert Market Research always thrive to give you the latest information. The numbers in the article are only indicative and may be different from the actual report.

1    Preface
2    Report Coverage – Key Segmentation and Scope
3    Report Description

    3.1    Market Definition and Outlook
    3.2    Properties and Applications
    3.3    Market Analysis
    3.4    Key Players
4    Key Assumptions
5    Executive Summary

    5.1    Overview
    5.2    Key Drivers
    5.3    Key Developments
    5.4    Competitive Structure
    5.5    Key Industrial Trends
6    Snapshot
    6.1    Global
    6.2    Regional
7    Industry Opportunities and Challenges
8    Global Sports Technology Market Analysis

    8.1    Key Industry Highlights
    8.2    Global Sports Technology Historical Market (2016-2020) 
    8.3    Global Sports Technology Market Forecast (2021-2026)
    8.4    Global Sports Technology Market by Sport Type
        8.4.1    Indoor Sports
            8.4.1.1    Market Share
            8.4.1.2    Historical Trend (2016-2020)
            8.4.1.3    Forecast Trend (2021-2026)
        8.4.2    Outdoor Sports
            8.4.2.1    Market Share
            8.4.2.2    Historical Trend (2016-2020)
            8.4.2.3    Forecast Trend (2021-2026)
    8.5    Global Sports Technology Market by Technology
        8.5.1    Artificial Intelligence/Machine Learning (AI/ML)
            8.5.1.1    Market Share
            8.5.1.2    Historical Trend (2016-2020)
            8.5.1.3    Forecast Trend (2021-2026)
        8.5.2    Internet of Things (IoT)
            8.5.2.1    Market Share
            8.5.2.2    Historical Trend (2016-2020)
            8.5.2.3    Forecast Trend (2021-2026)
        8.5.3    Augmented Reality/Virtual Reality (AR/VR)
            8.5.3.1    Market Share
            8.5.3.2    Historical Trend (2016-2020)
            8.5.3.3    Forecast Trend (2021-2026)
    8.6    Global Sports Technology Market by Sports
        8.6.1    Soccer
            8.6.1.1    Market Share
            8.6.1.2    Historical Trend (2016-2020)
            8.6.1.3    Forecast Trend (2021-2026)
        8.6.2    Baseball
            8.6.2.1    Market Share
            8.6.2.2    Historical Trend (2016-2020)
            8.6.2.3    Forecast Trend (2021-2026)
        8.6.3    Basketball
            8.6.3.1    Market Share
            8.6.3.2    Historical Trend (2016-2020)
            8.6.3.3    Forecast Trend (2021-2026)
        8.6.4    Ice Hockey
            8.6.4.1    Market Share
            8.6.4.2    Historical Trend (2016-2020)
            8.6.4.3    Forecast Trend (2021-2026)
        8.6.5    American Football/Rugby
            8.6.5.1    Market Share
            8.6.5.2    Historical Trend (2016-2020)
            8.6.5.3    Forecast Trend (2021-2026)
        8.6.6    Tennis
            8.6.6.1    Market Share
            8.6.6.2    Historical Trend (2016-2020)
            8.6.6.3    Forecast Trend (2021-2026)
        8.6.7    Cricket
            8.6.7.1    Market Share
            8.6.7.2    Historical Trend (2016-2020)
            8.6.7.3    Forecast Trend (2021-2026)
        8.6.8    Golf
            8.6.8.1    Market Share
            8.6.8.2    Historical Trend (2016-2020)
            8.6.8.3    Forecast Trend (2021-2026)
        8.6.9    E-Sports
            8.6.9.1    Market Share
            8.6.9.2    Historical Trend (2016-2020)
            8.6.9.3    Forecast Trend (2021-2026)
        8.6.10    Others
    8.7    Global Sports Technology Market by Components
        8.7.1    Software
            8.7.1.1    Market Share
            8.7.1.2    Historical Trend (2016-2020)
            8.7.1.3    Forecast Trend (2021-2026)
            8.7.1.4    Software by Type
                8.7.1.4.1    On-Premise
                8.7.1.4.2    Cloud
        8.7.2    Wearable Devices and Sports Equipment
            8.7.2.1    Market Share
            8.7.2.2    Historical Trend (2016-2020)
            8.7.2.3    Forecast Trend (2021-2026)
        8.7.3    Services
            8.7.3.1    Market Share
            8.7.3.2    Historical Trend (2016-2020)
            8.7.3.3    Forecast Trend (2021-2026)
            8.7.3.4    Services by Type
                8.7.3.4.1    Training & Implementation
                8.7.3.4.2    Support & Maintenance
                8.7.3.4.3    Managed/Outsourced Services
    8.8    Global Sports Technology Market by Application
        8.8.1    Tracking
            8.8.1.1    Market Share
            8.8.1.2    Historical Trend (2016-2020)
            8.8.1.3    Forecast Trend (2021-2026)
        8.8.2    Decision Making
            8.8.2.1    Market Share
            8.8.2.2    Historical Trend (2016-2020)
            8.8.2.3    Forecast Trend (2021-2026)
        8.8.3    Analytics and Statistics
            8.8.3.1    Market Share
            8.8.3.2    Historical Trend (2016-2020)
            8.8.3.3    Forecast Trend (2021-2026)
        8.8.4    Tactics and Simulation
            8.8.4.1    Market Share
            8.8.4.2    Historical Trend (2016-2020)
            8.8.4.3    Forecast Trend (2021-2026)
        8.8.5    Training
            8.8.5.1    Market Share
            8.8.5.2    Historical Trend (2016-2020)
            8.8.5.3    Forecast Trend (2021-2026)
        8.8.6    Game Performance Analysis
            8.8.6.1    Market Share
            8.8.6.2    Historical Trend (2016-2020)
            8.8.6.3    Forecast Trend (2021-2026)
        8.8.7    Team Analysis and Management
            8.8.7.1    Market Share
            8.8.7.2    Historical Trend (2016-2020)
            8.8.7.3    Forecast Trend (2021-2026)
        8.8.8    Injury and Health Analysis
            8.8.8.1    Market Share
            8.8.8.2    Historical Trend (2016-2020)
            8.8.8.3    Forecast Trend (2021-2026)
    8.9    Global Sports Technology Market by End Use
        8.9.1    Coaches
            8.9.1.1    Market Share
            8.9.1.2    Historical Trend (2016-2020)
            8.9.1.3    Forecast Trend (2021-2026)
        8.9.2    Clubs
            8.9.2.1    Market Share
            8.9.2.2    Historical Trend (2016-2020)
            8.9.2.3    Forecast Trend (2021-2026)
        8.9.3    Leagues
            8.9.3.1    Market Share
            8.9.3.2    Historical Trend (2016-2020)
            8.9.3.3    Forecast Trend (2021-2026)
        8.9.4    Sports Associations
            8.9.4.1    Market Share
            8.9.4.2    Historical Trend (2016-2020)
            8.9.4.3    Forecast Trend (2021-2026)
        8.9.5    Others
    8.10    Global Sports Technology Market by Region
        8.10.1    Market Share
            8.10.1.1    North America
            8.10.1.2    Europe
            8.10.1.3    Asia Pacific
            8.10.1.4    Latin America
            8.10.1.5    Middle East and Africa
9    Regional Analysis
    9.1    North America
        9.1.1    Historical Trend (2016-2020)
        9.1.2    Forecast Trend (2021-2026)
        9.1.3    Breakup by Country
            9.1.3.1    United States of America 
            9.1.3.2    Canada
    9.2    Europe
        9.2.1    Historical Trend (2016-2020)
        9.2.2    Forecast Trend (2021-2026)
        9.2.3    Breakup by Country
            9.2.3.1    United Kingdom
            9.2.3.2    Germany
            9.2.3.3    France
            9.2.3.4    Italy
            9.2.3.5    Others
    9.3    Asia Pacific
        9.3.1    Historical Trend (2016-2020)
        9.3.2    Forecast Trend (2021-2026)
        9.3.3    Breakup by Country
            9.3.3.1    China
            9.3.3.2    Japan
            9.3.3.3    India
            9.3.3.4    ASEAN
            9.3.3.5    Australia
            9.3.3.6    Others
    9.4    Latin America
        9.4.1    Historical Trend (2016-2020)
        9.4.2    Forecast Trend (2021-2026)
        9.4.3    Breakup by Country
            9.4.3.1    Brazil
            9.4.3.2    Argentina
            9.4.3.3    Mexico
            9.4.3.4    Others
    9.5    Middle East and Africa
        9.5.1    Historical Trend (2016-2020)
        9.5.2    Forecast Trend (2021-2026)
        9.5.3    Breakup by Country
            9.5.3.1    Saudi Arabia
            9.5.3.2    United Arab Emirates
            9.5.3.3    Nigeria
            9.5.3.4    South Africa
            9.5.3.5    Others
10    Market Dynamics
    10.1    SWOT Analysis
        10.1.1    Strengths
        10.1.2    Weaknesses
        10.1.3    Opportunities
        10.1.4    Threats
    10.2    Porter’s Five Forces Analysis
        10.2.1    Supplier’s Power
        10.2.2    Buyer’s Power
        10.2.3    Threat of New Entrants
        10.2.4    Degree of Rivalry
        10.2.5    Threat of Substitutes
    10.3    EMR’s Key Indicators for Demand
    10.4    EMR’s Key Indicators for Price
11    Value Chain Analysis
12    Competitive Landscape

    12.1    Market Structure
    12.2    Company Profiles
        12.2.1    IBM [IBM (NYSE)]
            12.2.1.1    Company Overview
            12.2.1.2    Product Portfolio
            12.2.1.3    Demographic Reach and Achievements
            12.2.1.4    Certifications
        12.2.2    Telefonaktiebolaget LM Ericsson [ERIC-B (STO)]
            12.2.2.1    Company Overview
            12.2.2.2    Product Portfolio
            12.2.2.3    Demographic Reach and Achievements
            12.2.2.4    Certifications
        12.2.3    Fujitsu [6702 (TYO)]
            12.2.3.1    Company Overview
            12.2.3.2    Product Portfolio
            12.2.3.3    Demographic Reach and Achievements
            12.2.3.4    Certifications
        12.2.4    SAP SE [SAP (ETR)]
            12.2.4.1    Company Overview
            12.2.4.2    Product Portfolio
            12.2.4.3    Demographic Reach and Achievements
            12.2.4.4    Certifications
        12.2.5    Oracle [ORCL (NYSE)]
            12.2.5.1    Company Overview
            12.2.5.2    Product Portfolio
            12.2.5.3    Demographic Reach and Achievements
            12.2.5.4    Certifications
        12.2.6    NEC Corporation [6701 (TYO)]
            12.2.6.1    Company Overview
            12.2.6.2    Product Portfolio
            12.2.6.3    Demographic Reach and Achievements
            12.2.6.4    Certifications
        12.2.7    Fitbit, Inc. [FIT (NYSE)]
            12.2.7.1    Company Overview
            12.2.7.2    Product Portfolio
            12.2.7.3    Demographic Reach and Achievements
            12.2.7.4    Certifications 
        12.2.8    Fitbit, Inc. [FIT (NYSE)]
            12.2.8.1    Company Overview
            12.2.8.2    Product Portfolio
            12.2.8.3    Demographic Reach and Achievements
            12.2.8.4    Certifications 
        12.2.9    Apple [AAPL (NASDAQ)]
            12.2.9.1    Company Overview
            12.2.9.2    Product Portfolio
            12.2.9.3    Demographic Reach and Achievements
            12.2.9.4    Certifications 
        12.2.10    Garmin Ltd. [GRMN (NASDAQ)]
            12.2.10.1    Company Overview
            12.2.10.2    Product Portfolio
            12.2.10.3    Demographic Reach and Achievements
            12.2.10.4    Certifications 
        12.2.11    Others
12    Industry Events and Developments


List of Figures and Tables

1.    Global Sports Technology Market: Key Industry Highlights, 2016 and 2026
2.    Global Sports Technology Historical Market: Breakup by Sport Type (USD Billion), 2016-2020
3.    Global Sports Technology Market Forecast: Breakup by Sport Type (USD Billion), 2021-2026
4.    Global Sports Technology Historical Market: Breakup by Technology (USD Billion), 2016-2020
5.    Global Sports Technology Market Forecast: Breakup by Technology (USD Billion), 2021-2026
6.    Global Sports Technology Historical Market: Breakup by Sports (USD Billion), 2016-2020
7.    Global Sports Technology Market Forecast: Breakup by Sports (USD Billion), 2021-2026
8.    Global Sports Technology Historical Market: Breakup by Components (USD Billion), 2016-2020
9.    Global Sports Technology Market Forecast: Breakup by Components (USD Billion), 2021-2026
10.    Global Sports Technology Historical Market: Breakup by Application (USD Billion), 2016-2020
11.    Global Sports Technology Market Forecast: Breakup by Application (USD Billion), 2021-2026
12.    Global Sports Technology Historical Market: Breakup by End Use (USD Billion), 2016-2020
13.    Global Sports Technology Market Forecast: Breakup by End Use (USD Billion), 2021-2026
14.    Global Sports Technology Historical Market: Breakup by Region (USD Billion), 2016-2020
15.    Global Sports Technology Market Forecast: Breakup by Region (USD Billion), 2021-2026
16.    North America Sports Technology Historical Market: Breakup by Country (USD Billion), 2016-2020
17.    North America Sports Technology Market Forecast: Breakup by Country (USD Billion), 2021-2026
18.    Europe Sports Technology Historical Market: Breakup by Country (USD Billion), 2016-2020
19.    Europe Sports Technology Market Forecast: Breakup by Country (USD Billion), 2021-2026
20.    Asia Pacific Sports Technology Historical Market: Breakup by Country (USD Billion), 2016-2020
21.    Asia Pacific Sports Technology Market Forecast: Breakup by Country (USD Billion), 2021-2026
22.    Latin America Sports Technology Historical Market: Breakup by Country (USD Billion), 2016-2020
23.    Latin America Sports Technology Market Forecast: Breakup by Country (USD Billion), 2021-2026
24.    Middle East and Africa Sports Technology Historical Market: Breakup by Country (USD Billion), 2016-2020
25.    Middle East and Africa Sports Technology Market Forecast: Breakup by Country (USD Billion), 2021-2026
26.    Global Sports Technology Market Structure

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