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The global mobile application market size reached a value of USD 174.61 billion in 2021. During the forecast period of 2023 and 2028, the market is expected to grow at a CAGR of 14.10% to reach a value of around USD 385.27 billion by 2027.
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Software applications that run on or are created for smartphones, tablets, and computer tablets are known as mobile applications. Similar services to those offered by computer-based apps are also offered by mobile applications, but suited for the screen size and interface of mobile devices. There are many programmes available for various platforms, including Android, iOS, Windows, and others.
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On the basis of platform, the market is categorised into Google Store and Apple Store, among others. Based on app category, the market is divided into gaming, music and entertainment, health and fitness, social networking, retail and e-commerce, video and photo, and travel and hospitality, among others. The regional markets for mobile applications can be divided into North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.
The comprehensive EMR report offers a detailed analysis of the market based on a SWOT analysis and Porter's five forces model. The following top players in the global mobile application market are thoroughly analysed in the study, along with their competitive landscape and recent developments such as mergers, acquisitions, investments, and expansion plans.
During the forecast period, it is anticipated that the Apple Store segment would account for the largest mobile application market share. The significant share of the segment can be largely ascribed to iOS apps' considerably greater rate of monetisation for revenue from in-app purchases and premium apps. Additionally, the growing number of iPhone and iPad users worldwide is projected to support the segment's expansion.
Meanwhile, the Google Play Store category accounted for the highest share in terms of downloads in 2021 and is anticipated to maintain its leadership throughout the forecast period. Additionally, sales of Android smartphones have increased significantly over the past several years, with numerous new competitors such as Xiaomi Corporation and OnePlus challenging the established and dominant giants like Samsung and iPhone.
A broad variety of mobile applications have been released on Google Play Store as a result of the development of new Android smartphone manufacturers. A large user base and the release of a variety of mobile applications indicate that the Google Play store will continue to grow rapidly over the forecast period.
North America is anticipated to dominate the mobile application market due to the concentration of many leading companies, including Apple Inc., Hewlett Packard Enterprise, Google LLC, Netflix Inc., and Microsoft Corporation in the region. The extensive usage of smartphones, rising in-app consumer spending, and significantly more smartphone application downloads all contribute to a considerable market share. In terms of paid mobile games, in-app purchases, and a rapidly expanding mobile app user base, the United States is predicted to develop into a very lucrative market for mobile gaming applications.
The Asia Pacific area is expected to experience the fastest growth given its potential for internet adoption and smartphone usage. According to estimates, China and India will remain the two biggest markets, offering excellent growth opportunities for all participants in the mobile application ecosystem.
Furthermore, it is projected that the growth of the market for mobile applications will be positively impacted in the years to come by increased disposable income along with government initiatives like Digital India. Additionally, networking advancements and the accessibility of low-cost data consumption packs are important growth drivers for regional expansion.
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Google LLC, a subsidiary of Alphabet Inc. with its main office in California in the United States, offers internet search and advertising services. The company focuses on enterprise and hardware products, advertising, search engines, platforms, and operating systems.
Apple Inc., an American technology business, was established in April 1976 by Steve Jobs, Steve Wozniak, and Ronald Wayne. The company expanded into various consumer electronics categories over time, including mobile communication devices, notebooks, wearable technology, and digital music players. The firm also creates and sells a variety of complementary software, services, and networking solutions.
Alibaba Group offers e-commerce and IT infrastructure services. Thanks to the company's basic technical backbone services, businesses, brands, retailers, and merchants can market, sell, and operate online. Its businesses include traditional commercial operations, digital media and entertainment, cloud computing, and various innovation projects.
Other market players are Microsoft Corporation, Meta Platforms, Inc., Amazon.com, Inc., IBM Corporation, Cognizant Technology Solutions Corporation, Gameloft SE, and Hewlett Packard Enterprise Development LP, among others.
REPORT FEATURES | DETAILS |
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Base Year | 2022 |
Historical Period | 2018-2022 |
Forecast Period | 2023-2028 |
Scope of the Report |
Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:
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Breakup by Platform |
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Breakup by App Category |
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Breakup by Region |
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Market Dynamics |
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Competitive Landscape |
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Companies Covered |
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*At Expert Market Research, we strive to always give you current and accurate information. The numbers depicted in the description are indicative and may differ from the actual numbers in the final EMR report.
1 Preface
2 Report Coverage – Key Segmentation and Scope
3 Report Description
3.1 Market Definition and Outlook
3.2 Properties and Applications
3.3 Market Analysis
3.4 Key Players
4 Key Assumptions
5 Executive Summary
5.1 Overview
5.2 Key Drivers
5.3 Key Developments
5.4 Competitive Structure
5.5 Key Industrial Trends
6 Market Snapshot
6.1 Global
6.2 Regional
7 Industry Opportunities and Challenges
8 Global Mobile Application Market Analysis
8.1 Key Industry Highlights
8.2 Global Mobile Application Historical Market (2018-2022)
8.3 Global Mobile Application Market Forecast (2023-2028)
8.4 Global Mobile Application Market by Platform
8.4.1 Google Store
8.4.1.1 Market Share
8.4.1.2 Historical Trend (2018-2022)
8.4.1.3 Forecast Trend (2023-2028)
8.4.2 Apple Store
8.4.2.1 Market Share
8.4.2.2 Historical Trend (2018-2022)
8.4.2.3 Forecast Trend (2023-2028)
8.4.3 Others
8.5 Global Mobile Application Market by App Category
8.5.1 Gaming
8.5.1.1 Market Share
8.5.1.2 Historical Trend (2018-2022)
8.5.1.3 Forecast Trend (2023-2028)
8.5.2 Music and Entertainment
8.5.2.1 Market Share
8.5.2.2 Historical Trend (2018-2022)
8.5.2.3 Forecast Trend (2023-2028)
8.5.3 Health and Fitness
8.5.3.1 Market Share
8.5.3.2 Historical Trend (2018-2022)
8.5.3.3 Forecast Trend (2023-2028)
8.5.4 Social Networking
8.5.4.1 Market Share
8.5.4.2 Historical Trend (2018-2022)
8.5.4.3 Forecast Trend (2023-2028)
8.5.5 Retail and e-Commerce
8.5.5.1 Market Share
8.5.5.2 Historical Trend (2018-2022)
8.5.5.3 Forecast Trend (2023-2028)
8.5.6 Video and Photo
8.5.6.1 Market Share
8.5.6.2 Historical Trend (2018-2022)
8.5.6.3 Forecast Trend (2023-2028)
8.5.7 Travel and Hospitality
8.5.7.1 Market Share
8.5.7.2 Historical Trend (2018-2022)
8.5.7.3 Forecast Trend (2023-2028)
8.5.8 Others
8.6 Global Mobile Application Market by Region
8.6.1 North America
8.6.1.1 Market Share
8.6.1.2 Historical Trend (2018-2022)
8.6.1.3 Forecast Trend (2023-2028)
8.6.2 Europe
8.6.2.1 Market Share
8.6.2.2 Historical Trend (2018-2022)
8.6.2.3 Forecast Trend (2023-2028)
8.6.3 Asia Pacific
8.6.3.1 Market Share
8.6.3.2 Historical Trend (2018-2022)
8.6.3.3 Forecast Trend (2023-2028)
8.6.4 Latin America
8.6.4.1 Market Share
8.6.4.2 Historical Trend (2018-2022)
8.6.4.3 Forecast Trend (2023-2028)
8.6.5 Middle East and Africa
8.6.5.1 Market Share
8.6.5.2 Historical Trend (2018-2022)
8.6.5.3 Forecast Trend (2023-2028)
9 North America Mobile Application Market Analysis
9.1 United States of America
9.1.1 Market Share
9.1.2 Historical Trend (2018-2022)
9.1.3 Forecast Trend (2023-2028)
9.2 Canada
9.2.1 Market Share
9.2.2 Historical Trend (2018-2022)
9.2.3 Forecast Trend (2023-2028)
10 Europe Mobile Application Market Analysis
10.1 United Kingdom
10.1.1 Market Share
10.1.2 Historical Trend (2018-2022)
10.1.3 Forecast Trend (2023-2028)
10.2 Germany
10.2.1 Market Share
10.2.2 Historical Trend (2018-2022)
10.2.3 Forecast Trend (2023-2028)
10.3 France
10.3.1 Market Share
10.3.2 Historical Trend (2018-2022)
10.3.3 Forecast Trend (2023-2028)
10.4 Italy
10.4.1 Market Share
10.4.2 Historical Trend (2018-2022)
10.4.3 Forecast Trend (2023-2028)
10.5 Others
11 Asia Pacific Mobile Application Market Analysis
11.1 China
11.1.1 Market Share
11.1.2 Historical Trend (2018-2022)
11.1.3 Forecast Trend (2023-2028)
11.2 Japan
11.2.1 Market Share
11.2.2 Historical Trend (2018-2022)
11.2.3 Forecast Trend (2023-2028)
11.3 India
11.3.1 Market Share
11.3.2 Historical Trend (2018-2022)
11.3.3 Forecast Trend (2023-2028)
11.4 ASEAN
11.4.1 Market Share
11.4.2 Historical Trend (2018-2022)
11.4.3 Forecast Trend (2023-2028)
11.5 Australia
11.5.1 Market Share
11.5.2 Historical Trend (2018-2022)
11.5.3 Forecast Trend (2023-2028)
11.6 Others
12 Latin America Mobile Application Market Analysis
12.1 Brazil
12.1.1 Market Share
12.1.2 Historical Trend (2018-2022)
12.1.3 Forecast Trend (2023-2028)
12.2 Argentina
12.2.1 Market Share
12.2.2 Historical Trend (2018-2022)
12.2.3 Forecast Trend (2023-2028)
12.3 Mexico
12.3.1 Market Share
12.3.2 Historical Trend (2018-2022)
12.3.3 Forecast Trend (2023-2028)
12.4 Others
13 Middle East and Africa Mobile Application Market Analysis
13.1 Saudi Arabia
13.1.1 Market Share
13.1.2 Historical Trend (2018-2022)
13.1.3 Forecast Trend (2023-2028)
13.2 United Arab Emirates
13.2.1 Market Share
13.2.2 Historical Trend (2018-2022)
13.2.3 Forecast Trend (2023-2028)
13.3 Nigeria
13.3.1 Market Share
13.3.2 Historical Trend (2018-2022)
13.3.3 Forecast Trend (2023-2028)
13.4 South Africa
13.4.1 Market Share
13.4.2 Historical Trend (2018-2022)
13.4.3 Forecast Trend (2023-2028)
13.5 Others
14 Market Dynamics
14.1 SWOT Analysis
14.1.1 Strengths
14.1.2 Weaknesses
14.1.3 Opportunities
14.1.4 Threats
14.2 Porter’s Five Forces Analysis
14.2.1 Supplier’s Power
14.2.2 Buyer’s Power
14.2.3 Threat of New Entrants
14.2.4 Degree of Rivalry
14.2.5 Threat of Substitutes
14.3 Key Indicators for Demand
14.4 Key Indicators for Price
15 Competitive Landscape
15.1 Market Structure
15.2 Company Profiles
15.2.1 Google LLC
15.2.1.1 Company Overview
15.2.1.2 Product Portfolio
15.2.1.3 Demographic Reach and Achievements
15.2.1.4 Certifications
15.2.2 Apple Inc.
15.2.2.1 Company Overview
15.2.2.2 Product Portfolio
15.2.2.3 Demographic Reach and Achievements
15.2.2.4 Certifications
15.2.3 Microsoft Corporation
15.2.3.1 Company Overview
15.2.3.2 Product Portfolio
15.2.3.3 Demographic Reach and Achievements
15.2.3.4 Certifications
15.2.4 Meta Platforms, Inc.,
15.2.4.1 Company Overview
15.2.4.2 Product Portfolio
15.2.4.3 Demographic Reach and Achievements
15.2.4.4 Certifications
15.2.5 Amazon.com, Inc.
15.2.5.1 Company Overview
15.2.5.2 Product Portfolio
15.2.5.3 Demographic Reach and Achievements
15.2.5.4 Certifications
15.2.6 IBM Corporation
15.2.6.1 Company Overview
15.2.6.2 Product Portfolio
15.2.6.3 Demographic Reach and Achievements
15.2.6.4 Certifications
15.2.7 Cognizant Technology Solutions Corporation
15.2.7.1 Company Overview
15.2.7.2 Product Portfolio
15.2.7.3 Demographic Reach and Achievements
15.2.7.4 Certifications
15.2.8 Gameloft SE
15.2.8.1 Company Overview
15.2.8.2 Product Portfolio
15.2.8.3 Demographic Reach and Achievements
15.2.8.4 Certifications
15.2.9 Alibaba Group
15.2.9.1 Company Overview
15.2.9.2 Product Portfolio
15.2.9.3 Demographic Reach and Achievements
15.2.9.4 Certifications
15.2.10 Hewlett Packard Enterprise Development LP
15.2.10.1 Company Overview
15.2.10.2 Product Portfolio
15.2.10.3 Demographic Reach and Achievements
15.2.10.4 Certifications
15.2.11 Others
16 Key Trends and Developments in the Market
List of Key Figures and Tables
1. Global Mobile Application Market: Key Industry Highlights, 2018 and 2028
2. Global Mobile Application Historical Market: Breakup by Platform (USD Million), 2018-2022
3. Global Mobile Application Market Forecast: Breakup by Platform (USD Million), 2023-2028
4. Global Mobile Application Historical Market: Breakup by App Category (USD Million), 2018-2022
5. Global Mobile Application Market Forecast: Breakup by App Category (USD Million), 2023-2028
6. Global Mobile Application Historical Market: Breakup by Region (USD Million), 2018-2022
7. Global Mobile Application Market Forecast: Breakup by Region (USD Million), 2023-2028
8. North America Mobile Application Historical Market: Breakup by Country (USD Million), 2018-2022
9. North America Mobile Application Market Forecast: Breakup by Country (USD Million), 2023-2028
10. Europe Mobile Application Historical Market: Breakup by Country (USD Million), 2018-2022
11. Europe Mobile Application Market Forecast: Breakup by Country (USD Million), 2023-2028
12. Asia Pacific Mobile Application Historical Market: Breakup by Country (USD Million), 2018-2022
13. Asia Pacific Mobile Application Market Forecast: Breakup by Country (USD Million), 2023-2028
14. Latin America Mobile Application Historical Market: Breakup by Country (USD Million), 2018-2022
15. Latin America Mobile Application Market Forecast: Breakup by Country (USD Million), 2023-2028
16. Middle East and Africa Mobile Application Historical Market: Breakup by Country (USD Million), 2018-2022
17. Middle East and Africa Mobile Application Market Forecast: Breakup by Country (USD Million), 2023-2028
18. Global Mobile Application Market Structure
In 2021, the global market for mobile applications attained a value of nearly USD 174.61 billion.
The global market for mobile applications is projected to grow at a CAGR of 14.10% between 2023 and 2028.
The market is estimated to witness a healthy growth in the forecast period of 2023-2028 to reach USD 385.27 billion by 2027.
The major drivers of the market include the rising use of virtual reality and augmented reality, increase in the demand for gaming applications, an increase in the availability of low-cost data plans from telecom operators, and a rise in the research and investments.
Rise in internet usage and increasing use of smartphones are the key industry trends propelling the growth of the market.
The key players in the global mobile application market are Google LLC, Apple Inc., Microsoft Corporation, Meta Platforms, Inc., Amazon.com, Inc., IBM Corporation, Cognizant Technology Solutions Corporation, Gameloft SE, Alibaba Group, and Hewlett Packard Enterprise Development LP, among others.
Mobile apps are designed for hands-on interaction and give consumers convenient, real-time access to the information, goods, services, and procedures they require.
Mobile applications are designed for use on mobile devices like phones and tablets which have different interfaces and can have restrictions on connectivity and storage. A desktop application is designed for usage on desktop computer or laptops, which typically have larger storage, bigger screens, and lack of touch screen inputs.
The four different categories of application components are activities, services, broadcast receivers, and content providers.
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